The remaining two files, "BULL.RAW" and "TITLE.RAW", contain the demo/beta title-screen background, which goes unused in the final. This suggests an original plan for Tomb Raider II was for each level to have its own unique load-screen, but this was scrapped in the final for a load-screen-per-location (as in the original Tomb Raider) instead. 17 of the extra files in the NTSC-A release match level names, and the content of each is indentical: a black image with green "LOADING" text. In the PIX folder (which contains the load-screens, legal warning, credits and title-screen background images), all four NTSC-A releases contain 35 files, whereas the PAL version is cleaned-up and contains only 16.Has an extra FMV file called "VICTOR.FMV", which is 2.21MB in size.Many of the files are also slightly-larger in the NTSC-A version, suggesting either last-minute changes have been made, or they are older, less-optimised versions of the levels. In the NTSC-A version, nearly every file (except "TOMBPSX.DAT", which is identical in both, and the "playable.psx", which is only in the NTSC-A releases) have a modified date of 1, suggesting it was compiled later. PSX level and cut-scene files vary between: 2, 2, 2,, or. Was compiled first, as the modified dates of the. Lacks the "playable.psx" level file in the DATA folder.
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